I once read a Pojo Forum thread entitled “What do you tell
your friends when you go play Yugioh”.
Answers ranged from Poker to rock wall climbing. Only one intrepid
doolist said he played Yugioh. While
the game is enthusiastically embraced by the young, older players are imbued
with a sense of guilty pleasure. Hence, there is a degree of irony when I say I
feel guilty about my fondness for certain cards. I have found guilty pleasure
in a part of a game that gives my guilty pleasure.
Skill Drain is a card universally decried by most experienced
players but secretly loved by me. The card
reduces the game to a mano a mano slugfest with no frilly effects and girly-man
dodges. It creates old fashioned duel
monsters. Besides, some of my most effective anti-meta strategies have revolved around this card.
Unfortunately, my advocacy will do little to keep the card
viable. Like many commentators, I
suspect it will wind up on the F & L list since it cripples profitable
archetypes and give Qlipharts a cheap advantage. After all, advantage must come with a premium
payable to Konami.
Say Good Bye to an old friend |
The most likely announcement will limit the card to one,
which is the equivalent to banning the card.
In a game where searching accelerates the game state, limited unsearchable
cards are useless. This adage can be substantiated
with a quick perusal of current crop of limited cards. The two most potent
cards in the current format are Raigeki and Soul Charge. Yet, these cards are
used only by tier 2 decks trying to make a run at God’s triangle. Soul Drain is arguably one of the best cards
against Burning Abyss, but it barely gets a mention. If you can’t search for it, it’s not
there. Even at three, unsearchable cards
are somewhat unreliable. At one, they
are non-existent. So be prepared for
Skill Drain to join Eradicator Epidemic Virus, Geargiagear, and Macro Cosmos as
great but irrelevant cards.
The dooling community has equal enmity for Vanity’s
Emptiness. Perhaps a portion of their
ire is due to the high cost of the card.
Reprint hype gave a brief glimmer of hope for those who believe in equal
access for all cards. Unfortunately,
that reprint only lowered the cost by $20.
It is still rather pricey. This
card may get the same treatment though it is not as great a threat. Personally, I think its self-destruction
clause makes it reasonably balanced. As
a result, it will likely get semi-limited and remain viable for most
decks.
The new Emptiness? |
Do these changes mean the flood tides are receding? Not entirely. Floodgate cards will remain
popular anti-meta strategies. The mechanics will likely shift to monster
effects like those used by Monarch decks.
However, one flood gate card is poised to emerge and that card is
Mistake.
The needle on the Whine-O-Meter spiked pretty high when
Mistake was revealed. Commentators
across the Yugiverse talked about this card as if it was the end of dooling as
we know it. However, the release of the
card was little more than hiccup. After
spiking in price to $30, it is now in the $4 range.
The problem with the card is that it locks out both
players. Unlike Emptiness, one cannot
easily get rid of it. Playing Trap Stun
works though this is a rather inconsistent two-card combo. Burning Abyss players should consider it
against Nekroz since the card allows you to add from the graveyard.
Currently, I have it sided in Satellarknights. While the card eviscerates Deneb and ROTA,
the deck remains quite playable. I’ve
made life a little more bearable by playing three Trap Stuns and two Magic
Planters. Besides, the ubiquitous
presence of MST means that the card is not around for long. However, the card causes real problems for
Qlipharts. Who knows? With Skill Drain and Emptiness at one, Satellarknight players may get a real though
brief boost.
If I was a pragmatic person, I would sell Emptiness and buy
Mistake. But, I am more sentimental than
pragmatic. Reason flees where guilty
pleasures thrive.
I really wish they would just fix the whole floodgate problem altogether by giving them time limits, but I'm pretty sure Konami wouldn't want to get into a massive undertaking like that. Plus, for all we know they might even believe that the status quo is actually a good thing. I wouldn't put it past them.
ReplyDeleteDo a post on the mighty necloths. Easily the best deck around. Stronger than qliphorts and shaddolls.
ReplyDeleteExcellent posts, I read them often.
More tournament reviews would be fun too.
My yugioh posts : https://chiefsiddharth.wordpress.com/category/yu-gi-oh/
Your remarks about skill drain are bang on. I hope it remains at 3.
ReplyDelete