A patient asked me if I take
vacations. Why yes, I do … provided your definition of a vacation includes a
weekend with 16 hours of driving, a hotel room worthy of a disease-riddled
hooker, and a convention hall filled with 500 18 to 25 year old guys.
Welcome
to ARG Circuit Series Championship!
The ARG CSC is the culmination of
the ARG Circuit Series, a collection of regional style Yugioh tournaments that
runs outside the pervue of Konami. The rules, format, and most of the judges
are identical to the Konami sponsored events. Beyond that, the differences are
more striking. Prizes at the Konami events include trophies and cards while the
ARG tournament boasts a prize pool of $25,000. Nationals featured a make
believe duel between voice actors of cartoon characters. ARG, on the other
hand, had an induction service for the first three members of its Yugioh Hall
of Fame. Konami is marketing a kid’s game; ARG wants to be the World Series of
Poker.
Entrance into the tournament
requires 20 ARG points, which can be earned at ARG sponsored events. For
example, an ARG Win-a-Mat victory will get you a mat featuring facsimiles of
Yugioh monsters and a card worth 20 ARG points. Those who were not fortunate
enough to earn their points could purchase them on site… for $2 a point. That’s
right – for $40 you could buy your way into this event. One hundred points
could get you a first round bye; 200 points got you a second round bye. I was
thinking about offering the registrar $2,240 for the right to go undefeated in
the Swiss portion, but what’s the fun of buying your way to the top?
The number of competitors at the
NAWCQ dwarfs the ARG tournament by 5:1. However, the tournament makes up for
this deficit with the quality of their players. You won’t find Reversal Quiz,
Chain Burn, or even Dark World players. The decks are all rather predictable, which is
about the only source of comfort. Every doolist I met was competent and
challenging.
I finished in 123rd with
an X-4 record. Losses in rounds 2, 3 and 5 pretty much kept me far from
qualifying for day two. That said, I was very happy with my deck and felt that
it gave me a good shot at beating just about anybody. With the exception of round
three (against Mermails), my losses were the result of misplays and not poor
draws. Thus, I accomplished my goal to create a good Gearless Gear deck even if
it came with an evanescent display of Pollyannaism.
The Deck
Geargia: Armor
x 3, Arsenal x 3, Accelerator x 3, Geargiano
Tuners: Saizan x
2, Nishipachi, Birdman, Psychic Commander x 2
Other Monsters: Train
Signal x 2, Redox
Spells: Dark Hole,
Mind Control, Foolish Burial, Limiter Removal, Iron Call x 2, Lance X 3, E Tele
x 3, Soul Charge x 2
Traps: COTH x 2,
Fiendish Chain x 3, BTH x 1, WireTap x 1
So why do I lose? Perhaps the
following vignette will offer some insight: I was paired up with a nationally
known Sylvan player, a fact that I was unaware of at the time. I took game one fairly easily with the GK OTK
(Burei, Bureido, plus friend). Game 2 gave me a chance at another early OTK but
he dropped Maxx C. Almost by reflex, I held up. Two turns later I’m staring at
the trees of the Birnam Wood. While the lumber was piling on, I realized that
Sylvans don’t run cards that routinely stop OTKs. Trag? Battle Fader? Not
really.
As it turned out, the final game
gave me a chance to replay the second game. I drew into an OTK hand and he
dropped Maxx C. This time I took the challenge. My opponent, to his credit, had
remarkable aplomb. One of his friends teased him about his imminent demise. He
just casually shrugged and said “You should see what I drew”. That seed of
doubt plus my adrenaline induced fog led me to pop his card with Scrap Dragon. Out
came another plant and the win was out of my grasp. Playing Crimson Blader or
putting his set card into attack with Burei would have won the match. Instead,
I was given a lesson on Yugioh mind games. Bravo.
While fun, the experience was
sobering. I suspect I do not have the time, talent, or energy to make it to a
day 2 of a big event. ARG deserves credit for recognizing the talented players
that do.