Deck building has always been my favorite part of
Yugioh. If given the choice between
finishing 32nd with a novel deck and winning with a standard deck, I’d
take 32nd place any day. I
suspect I’m not the only one with this perspective. Few epithets are more vindictive than “net-decker”. If novel decks are innovative, then standard
decks must be insipid and derivative.
However, winning with a novel deck is very, very, very hard.
It’s not impossible.
Jeff Jones topped a YCS with a Psychic Grandsoil deck and Christian
Obermiller came in 2nd at an OTS Championship with Crash Bugs. But Jones and Obermiller are the exceptions that
prove the rule. Most of us will lose in ignominy
rather than win with distinction.
I was reminded of this fact after seeing a “Deck Doctor”. SSJason graciously decided to test and modify
my most recent Harpie deck list. The
result of this make-over is as follows:
Most players looking at this list will say Jason took a more
original deck and turned it into a standard Harpie deck. Some may even assume it took no more than a
few minutes to make such recommendations.
However, I’ve watched several hundred hours of Jason’s channel. The man’s on line play is staggering. When he says he “tested the hell out of the
deck”, I believe all traces of perdition are gone. Furthermore, mine is not the only deck to
become “standardized” by an expert. Look
at Tyler Nolan’s articles for ARG. His
insight is excellent and his advice is solid.
However, the results are usually pretty vanilla. Their conclusions are not the result of
simple bandwagoning; their conclusions are based on what works.
To see how homogeneous decks have become, I looked at eight
Geargia decklists taken from regional and YCS tops as listed on TCGPlayer. From these lists I constructed a “heat map”. The names of the cards listed on the Y axis
and the individual decks are on the X axis.
This map shows graphically what many of us have suspected. The variation in winning decks is quite
small. On average, there’s a 5%
difference between one deck and the others. That’s 2 cards!
I can think of two reasons for this phenomenon:
1. Card choices are
being forced by card design. Part of
the blame belongs to Konami. For example, Geargiarmor says add a Geargia
monster to your hand. Why would you fill
up you deck with anything else? The next
format will bring out the same bias in Buijins and Noble Knights. It’s inevitable.
2. The information
age brings tremendous efficiency. Access
to a large number of decklists means that testing and refining are taking place
on a huge scale. The standard Geargia
deck is really the product of collective wisdom. See, test, refine, and play – that’s the
Yugioh cycle that will be repeated ad nauseam until the best lists emerge.
Of course, a new format and new product will shake up the
status quo. Players with better
deck-building skills tend to be rewarded early in the format. YCS Atlanta should be a lot of fun precisely
because it is the first big tournament of the format and it falls a week after
the new set is introduced. However, most of the time spent agonizing over card
choices is probably not worthwhile. Play
the standard deck with 2 to 5 cards of tech tweaks.
On the other hand, if you want real Yugioh glory, take the
challenge and fight the corporate and collective mind. There are over a googol* 40 card combinations
in Yugioh. There must be one deck in a googol that no one else has played.
* A googol is 1 x10e100
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